Tuesday, March 4, 2014

Deformers

Today my teacher asked that the class messed with the deformers in Maya so that we knew how they work. There are six of them, and I have to use all six and make screenshots of them being used. I will also have to make two screenshots of multiple deformers being stacked (used at the same time). I will also make a screenshot of the original shape so that you can tell what's happening.


Original Shape:

Bend Deformer: Bends the shape from the center.

Flare Deformer: Moves one end of the shape and either makes it wider or more narrow.


Sine Deformer: Makes waves (can't think of a better work XD) using the shape. The frequency (amplitude) changes based on the wavelength.

Squash Deformer: Squishes or extends the shape. The point where this occurs is based on the Max Expand Position.


Twist Deformer: Twists the original shape. The angle of the twist is determined by the start angle. The number of twists is determined by the end angle.


Wave Deformer: Creates a wave pattern using the shape. Amplitude and wavelength determine what the wave looks like. Offset determines the pattern of the wave.

Squash+Twist:

Sine+Wave+Flare:

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